Chicken Hostile Nearby Toggle: { Initial }, { VirtualKey } { Initial } will be 0 = starts off 1 = starts on { Virtual Key } will be -1 = no virtual key assigned ( so initial state never changes ) = Virtual Key chosen from Virtual Key List
Chicken Hostile Nearby Toggle
This enables leaving the game if someone hostile is nearby.
This is similar to the Chicken Hostile command, except that you don't leave the game unless the hostile Player is within the same game area that you are. Everything works the same way, otherwise. Settings depend on how you play the game.
Suggested setting Chicken Hostile Nearby Toggle: 0, -1
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